Class Level System
Starting at ages 8+
Beginner Parkour
Beg. I (Level 1) – Safety & Foundations. Open to all students, new and experienced.
Beg. II (Level 2) – Foundations & Strength. Builds on Level 1 skills with increased distance, control, and strength-based movements.
Intermediate Parkour
Int. I (Level 3) – Techniques & Flow. Learn more challenging movements and how to connect them smoothly.
Int. II (Level 4) – Application & Strength. Combine skills in new ways, with increased strength and adaptability.
Advanced Parkour
Adv. I (Level 5) – Speed & Combinations. Move faster and link skills in more complex sequences.
Adv. II (Level 6) – Power & Strength. Increase height, distance, and endurance with more demanding challenges.
Expert Parkour
Expert students may attend any class level to continue refining skills, exploring new challenges, and advancing their training.
Parkour Class Levels
Each level offers new skills, challenges, and progressions.
How to: Level Up!
Each class level includes a set of movement skills, posted in the gym for students to track their progress.
Once a student has learned and demonstrated these skills, they become eligible to move up to the next level.
Main ways to level up:
Instructor Testing
Performed during an Open Gym, the test will consist of asking the student to demonstrate a set of parkour skills. See the level testing rules posted in the gym.
A student passes to the next level if they are able to demonstrate all moves successfully.
Instructor Approval
Alternatively, we may "bump" existing students to the next level if coaches feel they are ready based on the student's existing skills, maturity, and/or class focus.
Beginner Parkour I
Skill List
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Parkour Roll
Balance on beam (16 ft.)
Bear Crawl (16 ft.)
Safety Mount
Precision (4 ft.)
Take-off: Broad Jump
Take-off: Running
Landing: Range of Motion (ROM)
Landing: Tap Out
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Tac
Lateral Tac
Wall Climb (4 ft.)
Kickstop
Topout: Safety
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Safety
Speed
Speed Lazy
Reverse
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Underbar
360 Underbar
Penny Drop
Flips Class Levels
Our Flips program uses a different progression system than parkour.
While parkour focuses on efficient movement to overcome obstacles, Flips classes use obstacles to build rotations, twists, spins — and of course, flips!
Leveling up works the same way:
👉 Ask an instructor for a test or approval when you’re ready.
Below are the skill requirements for each level:
Beginner Flips
To pass into the next class level, a student should demonstrate the following:
Flips - Be able to land a basic front, side, and back flip onto a flat mat.
Freerunning - Be able to perform a cartwheel, carnival, and palmspin.
Strength - Be able to hold a 1 minute wall assisted handstand and a dead hang on a bar.
Intermediate Flips
To pass into the next class level, a student should demonstrate the following:
Flips - Be able to land a basic front, side, and back flip landing on flat ground without a mat.
Strength - Be able to hold a 1 minute 15 second wall assisted handstand, 30 second unassisted handstand, and a 2 minute dead hang on a bar.
Advanced Flips